![]() As before, youĬommand the elite Hazard Team, sent out to do all the violent, dirty jobs those alien-hugging Federation officers won't touch. In fact, the first thing that strikes you when you first play it, is just how similar to the first game this is, with all the small refinements and improvements you expect from a sequel. Having played the game to completion in its Beta form though, we can already confirm that Elite Force II is every bit as good as Raven's effort, and in some ways a whole lot better. The use of the increasingly dated Quake III Arena engine was another area of worry. The only cause for concern might have been the more dubious move from developer Raven to Ritual Entertainment, a company that hasn't produced much of interest since the ancient Sin. ![]() So when it was announced that the sequel would cast off its matronly-skippered guise and settle instead on the glowing baldness of one Captain Picard, the world cheered with enthusiasm. Voyager - Elite Force might have surpassed the plethora of mediocre-to-atrocious Trek games we'vthad to put up with in the past, but that doesn't excuse having to listen to Captain Janeway between missions. Call Me a purist, but there was something very wrong about the best Star Trek game available being based on one of its weakest TV incarnations.
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